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Comments for Found Time Games http://foundtimegames.com Time is never lost Tue, 09 Dec 2014 21:53:08 +0000 hourly 1 https://wordpress.org/?v=4.9.8 Comment on Fire. Smoke. Waterfalls. Customize your creations! by Seth Pillsbury http://foundtimegames.com/?p=265#comment-423 Tue, 09 Dec 2014 21:53:08 +0000 http://foundtimegames.com/?p=265#comment-423 Yes indeed. It’s too bad that the still screenshots don’t do them much justice 🙂 I can’t wait to see some more BlackWhite!

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Comment on Fire. Smoke. Waterfalls. Customize your creations! by James Covenant http://foundtimegames.com/?p=265#comment-421 Tue, 09 Dec 2014 20:20:27 +0000 http://foundtimegames.com/?p=265#comment-421 Crazy how a small thing like particle systems can make such a big visual difference!

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Comment on Simple Pong Clone in Pygame by Christopher http://foundtimegames.com/?p=97#comment-299 Tue, 15 Apr 2014 17:44:40 +0000 http://foundtimegames.com/?p=97#comment-299 very simple fix as well. the trick i used was to create variable called “volley_counter = 0 ”
when the variable “volleys” is reset to zero after every third volley, it now adds three to the value of “volley_counter”. the next step is simple to add the condition for which the “volley_counter” can allow only for a maximum “frame_timer” reduction. i chose make this value equal to 15. so now the game can only accelerate up to five times. The commenting you threw in is extremely helpful, thanks !!

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Comment on Simple Pong Clone in Pygame by Christopher http://foundtimegames.com/?p=97#comment-298 Tue, 15 Apr 2014 17:08:10 +0000 http://foundtimegames.com/?p=97#comment-298 i was having some fun and got the ball to follow a consistent path repetitiously. it took only sixteen volleys t break the program. i had the ball continue to gain velocity until it stopped drawing and froze. you were right when you said simple. it would be fun to see the ways in which different people would handle this bug. ill try something and send you an email.

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Comment on Coffin Crooks by Seth Pillsbury http://foundtimegames.com/?page_id=136#comment-295 Wed, 09 Apr 2014 03:08:57 +0000 http://foundtimegames.com/?page_id=136#comment-295 Thanks, man! I’m glad you’re enjoying it. 1.03 is underway right now. I’m adding a high score screen, customizable settings, aaaaaaaaaand hopefully INVENTORY for the next patch! William Kinrade just told me he’s working on a “butt ton” of art assets to share with me this weekend.

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Comment on Coffin Crooks by Christopher http://foundtimegames.com/?page_id=136#comment-293 Mon, 07 Apr 2014 03:06:21 +0000 http://foundtimegames.com/?page_id=136#comment-293 I’ m loving every minute of updated version 1.02.5 of Coffin Crooks! These days its hard to find a new rpg that properly scratches the itch. IF you know what i mean,

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Comment on Coffin Crooks by Seth Pillsbury http://foundtimegames.com/?page_id=136#comment-292 Sun, 06 Apr 2014 03:41:29 +0000 http://foundtimegames.com/?page_id=136#comment-292 Hi Salem!

Thanks so much for playing the game, I’m glad that you enjoyed it. I will keep you posted as I update the game. Cheers!

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Comment on Coffin Crooks by Salem http://foundtimegames.com/?page_id=136#comment-291 Sat, 05 Apr 2014 19:34:27 +0000 http://foundtimegames.com/?page_id=136#comment-291 Hello there,
Thanks for letting me play your game at On Game Café today, I really liked it a lot and believe it has lots of potwntial . Can’t wait for future updates.

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Comment on Found Time Games by Mora http://foundtimegames.com/?p=1#comment-2 Wed, 05 Jun 2013 00:10:35 +0000 http://foundtimegames.com/?p=1#comment-2 Sounds cool!

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